Monday, December 26, 2011

King of Fighters XIII: Kyo Kusanagi combo (Video)



A new King of Fighters XIII (KoF XIII) combo video has been posted courtesy of DarkChaotix187. This one features Kyo Kusanagi, one of Iori Yagami's fierce rivals. The uploader added a complete transcript of all the combos done in the video. See the transcript below:

Transcript by DarkChaotix187

1. CB, cB, cB, qcbhcf+AC ( A SDM combo involving cB, have to hold the AC slight for the SDM to come out faster )

2. jDown+C, jDown+C, cB, sC, qcbhcf+A ( basic DM combo )

3. jDown+C, jDown+C, cB, sC, qcbhcf+AC ( Slightly more damage then DM version )

4. jDown+C, jDown+C, cB, sC, qcfx2+AC ( basic NM combo )

5. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+D, rdp+B, rdp+B, qcbhcf+AC ( Basic combo that can be done anywhere if you have 2 stocks available )

6. jDown+C, jDown+C, sC, qcf+D, [qcf+AC]x3, qcbhcf+AC ( Stylish combo with 3x qcf+AC in corner )

7. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+D, iAir qcbhcf+AC, qcbhcf+A, qcbhcf+AC ( The DM and second SDM both have to have AC held down for them to come out faster )

8. sD qcfx2+BC~AC ( HD bypass combo that allows you to link NM with a sD. If you can hit confirm, this is a great tool as it save you using 1 extra stock because you are doing the combo in HD mode )

9. jDown+C, jDown+C, cB, sC, df+D (2 hits), qcbhcf+BC, qcfx2+AC ( HD bypass
with DM in NM. Easy to do because you are doing the bypass off a hit that not normally cancelable outside HD mode. )

10. jDown+C, jDown+C, cB, sC, qcbhcf+BC~AC, qcfx2+AC ( Same as above but with SDM instead to see the damage difference )

11. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+D, iAir qcbhcf+AC, rdp+B,
qcf+B, rdp+B, dp+A DC qcf+D, iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A DC
qcf+D, iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A STUN, jDown+C, jDown+C, cB,
sC, df+D (1 hit), qcf+D, rdp+B, qcf+B, rdp+B, dp+AC ( First stun combo which involves 3x iAir SDM. The SDM has to be done as soon as you leave ground so you can link the rdp+B loop after it. )

12. jCD ( Counter hit ), iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A DC qcf+D, iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A DC qcf+D, iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A ( Showing that with stock you can combo off a jCD on counter. Needs to be in corner )

13. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+BD, iAir qcbhcf+ABC, qcfx2+AC ( First combo that shows you can do Air DM that allows you to get into HD mode at same time. )

14. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+BD, iAir qcbhcf+ABC, qcf+C, hcb+B HDC rdp+B, [dp+A HDC rdp+B]x3, dp+A HDC qcf+BD, iAir qcbhcf+A, hcb+B ( Another combo showing air DM / HD mode activation )

15. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+BD, BC, dp+A HDC hcb+B, dp+A HDC qcf+D, dp+A HDC qcf+AC, dp+A HDC qcf+D, dp+A HDC qcf+AC, dp+A HDC qcf+D, iAir qcbhcf+AC, rdp+B, qcf+B, rdp+B, dp+A ( Showing that you can activate HD mode from qcf qcf+BD. Best used in corner )

16. jDown+C, jDown+C, cB, sC, df+D (1 hit), qcf+D, iAir qcbhcf+AC, iAir qcbhcf+ABC, rdp+B, dp+A HDC rdp+B, [dp+C HDC rdp+B]x2, dp+A HDC rdp+B, dp+A HDC qcf+D, iAir qcbhcf+A, hcb+B ( comboing 2 SDM in a row while activation HD mode to continue the combo )

17. jCD ( Counter hit ), iAir qcbhcf+ABC, rdp+B, qcb+B, rdp+B, dp+A HDC qcf+D, rdp+B HDC qcbhcf+A, qcf+C, rdp+B, dp+A HDC rdp+B, dp+A HDC qcfx2+AC

18. jDown+C, jDown+C, cB, sC, df+D (2 hits), BC, sD, qcf+D, rdp+B HDC qcbhcf+AC, qcf+AC, qcfx2+AC ( A full screen combo that uses a fair bit of stocks )

19. jDown+C, jDown+C, cB, sC, df+D (2 hits), BC, sD, qcf+D, rdp+B, [dp+A HDC rdp+B]x2, dp+A HDC qcf+D, rdp+B, dp+A HDC rdp+B, dp+A HDC qcf+BD, iAIr qcbhcf+AC, rdp+B, qcf+B, rdp+B, qcbhcf+AC ( Stylish combo where Im whiffing rdp mid combo. The SDM at the end has to be held slightly to come out faster )

20. jC, sD, BC, sD, qcf+D, [hcb+B HDC dp+A HDC qcf+D]x2, hcb+B HDC dp+A HDC qcf+BD, iAIr qcbhcf+AC, qcf+C qcf+A, qcbhcf+AC ( A full screen combo that can be done anywhere. The trickest part of this combo is the hcb+B HDC dp+A HDC qcf+D. If you dont let the stick go to neutral state it will think you are cancel hcb+B into qcbhcf+A DM when you go for the dp+A. Its kinda tricky for the timing )

21. jDown+C, jDown+C, cB, sC, df+D (2 hits), BC, sD, qcf+D, hcb+B HDC rdp+B, [dp+A HDC hcb+B]x4, dp+A HDC qcf+BD, iAir qcbhcf+AC, qcf+A, qcf+C, qcbhcf+AC ( Another stylish combo that has whiff hcb+B. When doing this, remember the controls are opposite as you go to the other side, basically like a cross-up. )

22. jDown+C, jDown+C, cB, sC, df+D (2 hits), BC, sD, qcf+D, rdp+B HDC qcbhcf+A, rdp+B, rdp+B HDC qcbhcf+A, rdp+B, dp+A HDC qcf+D, iAir qcbhcf+A, rdp+B, dp+A HDC qcf+D, iAIr qcbhcf+A, qcbhcf+A ( A combo that has 5 orochinagi in it. The last one has to be held slightly to come out faster )

23. JC ( Counter hit ), sD, BC, sD, dp+C HDC qcf+D, rdp+B HDC qcbhcf+A, rdp+B, rdp+B HDC qcbhcf+A, dp+B, dp+C (3 hits) HDC qcbhcf+A, qcfx2+AC ( Combo that does full life. First hit is counter tho )