Showing posts with label Skullgirls Patch. Show all posts
Showing posts with label Skullgirls Patch. Show all posts
Tuesday, May 14, 2013
Quick Tidbit: Skullgirls "slightly different" patch available now on Xbox Live
Xbox 360 owners with a digital download of Skullgirls have been waiting for the 1.01 patch for months. Now they can download the "slightly different" patch.
Tuesday, April 23, 2013
Wednesday, August 22, 2012
Skullgirls patch sent to Konami, undergoing testing
It's almost time to readjust, tourney goers.
With the news of an Evo 2012 "thief" stealing a custom Skullgirls fightstick then returning it, many haven't realized a patch is on its way. The official Skullgirls Twitter account reveals a patch has been sent to Konami for testing.
Patch notes will be unveiled in the near future.
Wednesday, May 23, 2012
Skullgirls: More 2.0 patch notes from Mike Z
You didn't think this was over, did you?
Mike Z revealed Skullgirls 2.0 patch notes on Monday (May 21). While there was plenty of interesting stuff the Skullgirls developer noted, that wasn't all he had to say.
Mike joined Ultra Chen to dive deeper in the 2.0 patch for the Reverge Labs fighter. Watch him dish out some more details after the jump.
Monday, April 23, 2012
Skullgirls patch released, fixes specialty controller issue
If it's broke, fix it.
Just two days after Skullgirls' Xbox Live release, Reverge Labs acknowledged a menu glitch. If you plugged in a specialty controller such as a guitar, the menu would not function properly.
This is now a thing of the past as a patch is now available for Xbox 360. No patch was needed for the PS3 version because the glitch never occurred.
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