Showing posts with label Reverge Labs. Show all posts
Showing posts with label Reverge Labs. Show all posts

Thursday, June 6, 2013

Thursday, January 31, 2013

Autumn Games in final stages of negotiations to bring Skullgirls to PC


PC fighters have plenty to be excited about. Autumn Games is bringing Skullgirls to the PC once negotiations with Marvelous AQL have been completed.

Thursday, January 10, 2013

PC version of Skullgirls to use Steamworks


With the upcoming PC release of Skullgirls, keyboard warriors wondered which online system they would use for the game. In what some could consider as a surprise (and good) move, it will not utilize Games For Windows Live.

Friday, January 4, 2013

Quick Pic: Scarlet based off Skullgirls' Valentine fan art by EternalKage


She may not be Valentine, but EternalKage's Scarlet design is heavily based off the Skullgirls nurse. This picture from Deviantart shows the new design in all its gory glory.

Wednesday, August 22, 2012

Skullgirls patch sent to Konami, undergoing testing


It's almost time to readjust, tourney goers.

With the news of an Evo 2012 "thief" stealing a custom Skullgirls fightstick then returning it, many haven't realized a patch is on its way. The official Skullgirls Twitter account reveals a patch has been sent to Konami for testing.

Patch notes will be unveiled in the near future.

[UPDATE] Tensions flare between Skullgirls team and Evo 2012 "thief," fightstick returned

via Skullgirls.com
We may have a thief among us.

Evo 2012 went down last month. With the success of the event, one would think everything went without a hitch. Unfortunately, that is not the case.

Peter Bartholow of Reverge Labs took to the official Skullgirls Facebook page to accuse UNLV student Emerson Ryan Litchfield of stealing a custom Peacock fightstick at the tournament event. Litchfield lives in Las Vegas, Nevada. 

Here's the statement from Bartholow.

Thursday, June 21, 2012

Skullgirls: Mike Z lists changes in training mode


Mike “Mike Z” Zaimont of the Skullgirls team revealed on SRK some changes in the game's training mode. Options have been added to training such as List, Realtime Stick, and Both for Input Display.

Here is the full list of options:

Friday, June 1, 2012

Skullgirls: Combo-A-Day Raw Tag/DHC by Desk (Video)

Desk is continuing his "Combo-A-Day" series. This time the focus shifts gears from Capcom's Street Fighter x Tekken (SFxT) to Reverge Labs' Skullgirls.

Wednesday, May 23, 2012

Skullgirls: More 2.0 patch notes from Mike Z


You didn't think this was over, did you?

Mike Z revealed Skullgirls 2.0 patch notes on Monday (May 21). While there was plenty of interesting stuff the Skullgirls developer noted, that wasn't all he had to say.

Mike joined Ultra Chen to dive deeper in the 2.0 patch for the Reverge Labs fighter. Watch him dish out some more details after the jump.

Monday, May 21, 2012

Skullgirls: Mike Z lists changes in 2.0 patch


Change is coming.

Mike Z of the Skullgirls team revealed a slew of changes in the new 2.0 patch of the Reverge Labs fighter. He told the Mix Up stream the patch notes are not finalized.

See notes (via NeoGAF) from the stream after the jump.

Tuesday, May 15, 2012

Skullgirls lands third in top 20 PSN sales for April


How's Skullgirls?

It's doing quite well on PSN apparently. Sony revealed the top 20 PSN sales of April 2012. Skullgirls nabbed third place behind Journey and I Am Alive.

The Reverge Labs fighter saw success almost immediately. The game sold 50,000 copies in just 10 days.

Monday, May 14, 2012

Skullgirls: Parasoul Coast to Coast (Video)

A new Skullgirls combo video has hit the web. Rkoehl (perhaps a Randy Orton reference) has put the attention of his clip on Parasoul. Infinites may be blocked in this game, but a 33 hit combo that does some damage isn't too bad.

Monday, May 7, 2012

Skullgirls: 61 hit combo with Valentine and Double (Video)

Superior Wave has uploaded his latest Skullgirls offering. This combo video shows the damage Valentine and Double produce. Combined they deliver a 61 hit combo. While this combo is done in the corner, the uploader says the combo can be performed on any part of the screen.

Friday, May 4, 2012

Cross platform support possible for PC version of Skullgirls


Compatibility.

Skullgirls has taken over the media. From the its high sales, to upcoming patches, Reverge Labs has kept Skullgirls relevant. They of course had a little help from their growing fanbase.

Now the all female fighter is back in the spotlight. This time it's news regarding the PC version. Cross platform compatibility has become a popular feature that the PS Vita and PS3 can perform. As cool as that is, what about PC to PS3 play?

The developers took to Twitter to make it clear that it's a possibility. See the quote below:

Thursday, May 3, 2012

Skullgirls: PSN users experiencing crashes, Reverge Labs responds


Bump in the road.

Since its release, Skullgirls has found major success. From positive review scores to high sales in a short period of time, the Reverge Labs fighter seems to have hit the jackpot.

While Skullgirls seems to be riding in the fast lane, even a Lamborghini can hit a bump in the road. Players on PSN have been reporting crashes ever since the game was released in Europe. The problem has affected both North Americans and Europeans.

Reverge Labs' Peter Bartholow has made it clear that these issues won't go unnoticed and will be fixed. Read what he had to say on the official Skullgirls website below:

Skullgirls: Valentine 85 hit combo by Jourdal (Video)

Infinite prevention? Big whoop! Jourdal has released his latest Skullgirls combo video. This one showcases Valentine, who pulls off an 85 hit combo. Skullgirls is the second most popular Xbox Live title at the moment behind Fez. The game is also available on PSN.

Wednesday, May 2, 2012

Skullgirls on PC to feature in-game movelists


Now it's official.

Earlier today (May 2), an interview with Autumn Games co-founder Jason Donnell revealed that Skullgirls is coming to the PC. Shortly after, a press release was sent out.

The press release confirms the PC version will be getting exclusives. One of those includes in-game movelists. See the press release (via Gamasutra) after the jump.

Skullgirls coming to PC


Score one for PC gamers.

Skullgirls was released last month (April) on Xbox Live and PSN. The game was met with mostly positive feedback. It was deemed a success in just 10 days after selling 50,000 copies.

As if the good news wasn't enough, Autumn Games co-founder Jason Donnell made a huge reveal during his interview with Eurogamer. Skullgirls is coming to the PC.

See what Donnell had to say below:

Friday, April 27, 2012

Skullgirls: A week of action with Maximilian Day 5 (Video)

Skullgirls is on a roll. The game sold 50,000 copies in just 10 days. Not bad for an Xbox Live Arcade title competing with Fez for the top spot. Here's some more Skullgirls content with Maximilian's fifth day of the week online.

Thursday, April 26, 2012

Skullgirls sells 50,000 copies in first 10 days


Good news Skullgirls fans.

Reverge labs has revealed that their latest fighter has sold 50,000 copies on both Xbox Live and PSN. This is huge for the company because Skullgirls hasn't even been released on the European or Australian PSN yet.

Reverge Labs didn't just update fans to boast about their sales. The official Skullgirls Twitter account has revealed the game's first updates are coming soon.