Showing posts with label GameCube. Show all posts
Showing posts with label GameCube. Show all posts

Friday, July 22, 2011

It Came From Namco: SoulCalibur 2


Warriors coming from around the world meet to posses or destroy the infamous sword know as SoulCalibur. This is each character's ultimate goal as they cross paths with there own intentions. It holds dreams, it can be used for good or evil.

You decide who takes control of their destiny.

SoulCalibur 2 was released in 2003 for GameCube, Xbox, and PS2. Each game had their own special exclusive character. Armed with the Master Sword and Hyrulian Shield, Link made his way into the SoulCalibur universe to hunt and destroy the power of the legendary sword. He was exclusively available for the GameCube.

Appearing on the Xbox, Spawn with his Axe as his weapon challenges the might of the Soul Edge.

Last but not least Heihachi Mishima, from Tekken challenges SoulCalibur on the PS2 Version.

Friday, June 10, 2011

It Came From Nintendo: Super Smash Bros. Melee


After the success of Super Smash Bros for the Nintendo 64, the sequel, Super Smash Bros. Melee hit the Nintendo GameCube over two years later on December 3, 2001 in North America.

If you loved Super Smash Bros, then you probably loved its sequel. The improvements made in Super Smash Bros. Melee were substantial and left many gamers satisfied.

New features included an Event Mode, where you try different challenges such as Fire Emblem Pride. You could also take pictures by plugging in a controller to the fourth port of the GameCube. In the game you could collect trophies that resembled characters and items. Gamers could read about its history once you achieved them.

The characters roster was greatly expanded, you could now dodge even in midair, and the characters had more move sets that made the game a more technical fighter then it used to be. There was also of course the graphical upgrade, the new items that were scattered across the game, and new stages from each Nintendo universe.

You could even play enhanced remakes of stages from the previous Smash game as well. One of the coolest new features in the game was the Adventure Mode where you could play through stages based on each character from their universe.

Remember the stage 1-1 from Super Mario Bros? Ever thought to yourself playing through it as Pikachu from Pokémon, or Link from The Legend of Zelda? That was the weird nostalgia that Adventure Mode brought, playing through it with different characters. At the end of the Level would be a boss from that video game’s universe.

For example, in the end of the Super Mario Bros stage you have to fight both Mario and Princess Peach on top of her castle from Super Mario 64, which is also a playable stage in the game.

This game was a dream come true, not only as a fighting game but also because of Adventure Mode that made the game a platformer in its own unique way.